

Really the first game to sell like seriously tasty hot-cakes. How long have we waited for something new? Something to come along and fill that craving ache that the Dungeon Master can no longer fill because they burned out 10 years ago after running games for 10 more? How long, I say, how LONG? Yes! I hear you, you are shouting across the globe, TOO LONG! How did we all hear that? Easily, by the number of copies grabbed up and off the shelves of the one game to promise it to you once again. How many thousands of people out there have wasted many an hour with paper and pen, or in titles like Pools of Radience, Eye of the Beholder , or any number of campaigns or computer games involving The Forgotten Realms? O.K.

Welcome to the most addictive realm in the universe: The Sword Coast of Forgotten Realms. Standing nearby, in a booming voice she speaks to the stranger, "Siana, isn't it? There is no doubt, you fit the description," and promptly draws her sword. As they begin to converse in low tones, another woman makes her way across the room from the bar.

A half-crazed warrior speaks, with his sword swung over his back, to a small, furry creature (is it a hamster?) and makes his way to the strangers table. The locals become nervous as the tension in the room rises. The air about her seems to crackle with a form of electricity, she seems almost ethereal, although human. The stranger emerges from the crush by a table and sitting herself down glances at the door. The floors creak, glasses clink together in toasts and patrons scream for ale. Commoners run about to and fro, maidens carry large trays with slopping liquid and the noise is almost unbearable. The room is so crowded that making one's way is a delicate task. Shafts of daylight flow into the room until the door closes once more with a loud bang.
